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Cave Goblins are small, green skinned humanoids that wear thick robes over their skin to avoid the sunlight.
While they are often physically weak and frail, there is never just one goblin. They travel in huge hordes that make up for their lack of strength with sheer numbers.
Cave Goblins breed all manner of horrific monsters for use in war. Sometimes they ride them as mounts, at other times they goad them into combat, letting them charge the enemy to serve as living shields that distract the foe and waste ammunition.
Shamans are powerful, magic wielding goblins that can commune with spirits, cast mind shattering spells and who have access to obscure lore and forbidden information.
Cave Goblins raids are a blight on the world that are impossible to predict. Without warning, goblins erupt from the earth, burn and loot a village and then vanish back below ground as quickly as they came.
It is said that when goblins impregnate a woman, she gives birth to a monstrous Trollman, a misshapen brute that lives only to kill. These creatures are as dumb as they are powerful but they lend the goblin hordes some much needed strength.
Cave Goblins dwell down in the deepest, darkest regions of the world. Foreboding caverns, damp caves and gloomy tunnels are their home. And they wouldn't have it any other way!
Forest Goblins, on the other hand, hate the underground and dwell above, in the sun. They live in web strewn forests, in fetid bogs and rank swamps filled with all manner of insects.
It is said that some Spiderspeakers, goblins who can, if you believe what they say, speak directly with their Spider Gods, gain the attributes of their lords and become horrible, half spider, half goblin monsters.
While a single Forest Goblin is no real threat to anyone, when they ride to war atop their giant spiders in great numbers they become a threat that can topple kingdoms.
Megarachnid are titanic spiders that haunt the largest, darkest and most ancient forests across the world. The Forest Goblins believe these beasts are avatars of their gods and often use them as mounts in war.
Dwarves constantly attempt to retake their ancestral homes, waging violent war against the Goblins. Dwarf Realms change hands constantly, falling to Goblins and being retaken by Dwarves only to fall again.